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Fixed a bug wherein changing the shader's parameters by editing the name was not "dirty"-ing the master. Commands can optionally bring up a dialog to prompt the user for parameters and options before running the target script. Users may modify factory shipped commands or add their own including creating new custom dialogs.
Users can now burn view mapping into an image or images on a per image or per catalog basis. View mapping i. Bug Fixes Gamma settings in the "it" Preferences are now correctly applied.
Images with output channels set to rgbaz rather than rgba now display properly. Fixed a bit OS X-only bug that prevented flipbooks from functioning properly. Several issues related to auto-launching "it", including one that prevented "it" from working properly with the re-renderer on OS X and Linux, have been resolved. Error-reporting when re-rendering to "it" has been improved. Addressed a latency that could occur before the delivery of initial buckets to "it".
Changes in RMS 4. Render -r rman -batchContext mwazowski scene. The performance of fur when using occlusion has been improved. Use Background now respects the new RMS lights.
The behavior and controls for Normal maps have been revised for improved performance. Smooth normals on displaced or bumped polygons now behave as expected. Slim now supports connections to an Incandescence parameter. Fixed a bug wherein batch renders could lose Slim shaders. The Marble shader now includes an alpha output, equivalent to its luminance. Fixed a bug that prevented subsurface scattering from working in layers past the first in a Maya layeredShader.
Corrected the default value of Cs for Ensemble nodes. A bug with smooth normals on polygonal meshes that could cause incorrectly dark edges, particularly on low resolution meshes where normals may point away from the camera, has been fixed. Fixed a bug that prevented Slim from disabling displacement. Cleanup commands in batch render scripts now respect whether they should be run remotely.
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